#include "stdafx.h"
#include "%Class%Def.h"
Q3DENT_DEFINE_MEMBERS(%Class%, %BaseClassName%, "%ClassChineseName% 定义");

%Class%::%Class%() :
%VarsFunctionInitData%
{
	m_kind = IDK_%Class%;
}

%Class%::~%Class%()
{
}

void %Class%::serialize(q3dSerializeFilter &ar)
{
	%BaseClassName%::serialize(ar);
	if (ar.IsStoring())
	{
		%VarsFunctionStoring%
		//ar << m_mat;
		//int n;
		//ar << n;
		//int arr[10];
		//ar.Write(arr, sizeof(arr));
	}
	else
	{
		%VarsFunctionReading%
		//ar >> m_mat;
		//int n;
		//ar >> n;
		//int arr[10];
		//ar.Read(arr, sizeof(arr));
	}
}

%VarsFunctionGetSet%
